Just as i expected, the texture based "Ambient Occlusion" effect looks a hundred times better than the previous vertex based one, and I'm almost finished with it! :)
There are a few blocks missing(you can see that some corners are not shaded) but this will be fixed very soon.
I will also change the way I write blog posts, it looks like people really don't like my rambling over the last month(apparently visitor number plumbed from 680 to 160 in one month), so i will try to make it more interesting.
From now on, I will write shorter posts, and only post new messages if i have some new cool pictures or movies to show :)
Youtube video will be up shortly, I only want to add some gore and worms to blow up ;-)
Note: The shadows are a bit over the top atm, I will make them slightly lighter.